Additional "passages" between rooms may exist if their generation overlaps or if the stronghold intersects a cave, mineshaft, or other structure. Rooms may have exits to other room pieces or dead-end "exits" into stone. Strongholds feature various types of main rooms. In generated chest corridors and storerooms, dispersed chests containing a variety of loot can be found. Stairs that generate within these structures include stone brick and cobblestone stairs, but not their mossy variants.
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Infested cracked stone bricks and infested mossy stone bricks do not generate, unless silverfish enter these blocks. If a stronghold generates in an oceanwhich occurs very rarely, it typically generates with a floating portal room. The game does not generate a stronghold partially above-ground, any portion above the sea level is replaced with airleaving a cutaway. The strongholds are generated at roughly equal angles from the center point of the world for instance, each stronghold in a ring of 3 is in the region of degrees from the others, measured from the origin. Because Bedrock Edition appears to begin stronghold generation at a spiraling staircase, it is rare to find no portal room in the stronghold. There appears to be an infinite amount of strongholds, even capable of generating in the Far Lands. If it has to, a stronghold could generate perfectly fine above ground, in caves, in ravines, and even in oceans. A stronghold can generate in the oceangiven there is land nearby. They appear to have no fixed set distance, unlike most structures, which means that rarely, they can overlap. In Bedrock Editionstrongholds generate randomly throughout the world. Most parts of the stronghold can be overwritten by ravines cavesmineshaftsfossils or dungeons but it is rare for the end portal to be replaced, which would force a player to find one of the other strongholds, as a portal can be activated only with all 12 frame blocks present. Strongholds may generate at bedrock level, cutting the bedrock. Strongholds primarily generate underground and prefer to generate in biomes above sea level but generate underwater if necessary. Strongholds can be located by using an eye of ender. A stronghold is a structure that occurs naturally underground in the Overworldand is the only place where a player can find an end portal.